Castles and Crusades - Fantasy Grounds Ruleset

Hello Trolls! Welcome to the suggestion box for the Castles and Crusades Fantasy Grounds Ruleset.

As ruleset development continues, the Troll Lords and their faithful minions will be considering many ideas on what to do next. We'd like to make sure the community has a voice in that conversation. Here is the best place to make sure that voice is heard. Got a wish for the list? Post it here. See something you like? Make sure to vote for it. We can't promise to do everything, but we do promise to listen.

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22 votes Vote

Experience Calculation for Encounters

Option to calculate an encounter's XP total when HP has been determined, and store the value for later use. The XP value would likely be stored in one or more of three places: - Backfilled into the Encounter that's added to the CT. - Filled...
smithti42, 10.04.2022, 09:36
0 comments
19 votes Vote

Support For Class and a half.

Suggest we nail down things from the Players Handbook. Class and a half seems to be a common request in games.
HiHo, 10.04.2022, 00:03
0 comments
18 votes Vote

Damage Descriptors Support

I'd like to see support for Damage Descriptors. There are NPC's and magic items that give/have IMMUNITY, RESISTANCE, or VULNERABILITY. In the C&C ruleset, these exist as effects on the various NPC. For example, the Roper in the M&T in the ruleset...
pralix1138, 06.07.2022, 13:56
5 comments
13 votes Vote

More Damage and Healing spell actions

Currently, spells have room for one damage formula and one healing formula. Change these to lists that can have multiple damage and healing entries to better support spells with multiple types/amounts like Wall of Fire, Prismatic Spray, etc.
smithti42, 15.04.2022, 16:37
1 comment
12 votes Vote

Add Challenge Level support for Ability Checks

Would it be possible to add a Challenge Level box down by the modifier and dice area that could be used to calculate the Challenge Class based on if ability check is being performed with a prime or secondary (or tertiary) ability for non-combat...
sirkerry, 09.04.2022, 18:50
0 comments
10 votes Vote

Add all Options from the CKG (Tog on/off)

The Castle Keepers Guide is a masterful piece of work. Castle Keepers need to be able to be able to use any or all of the options it contains, advantages, skills, critical hits, the works.
HiHo, 01.09.2022, 04:27
0 comments
9 votes Vote

PC to NPC conversion (and vice versa)

A button or context menu option on the character sheet that will translate as much information as possible between PC and NPC. This would allow CKs to build threats that have class levels using the regular PC character sheet and quickly translate...
smithti42, 27.04.2022, 15:25
1 comment
9 votes Vote

Stat block parser for adding NPC's

The ability to paste in a C&C stat block (monster or character) and have that information parse out into the proper stat blocks to speed up adding NPC's as well as new creatures.
Lexfire, 28.07.2022, 11:37
0 comments
7 votes Vote

Add Optional Support for Beauty Attribute

Add optional support (via Options) for Beauty as an attribute as detailed on pages 13 and 14 of the 3rd Printing of the C&C Castles Keepers Guide.
sirkerry, 09.04.2022, 18:44
0 comments
7 votes Vote

Add the ready check command like in the 2E ruleset

Add the /readycheck command to the C&C rules as per the 2E ruleset or extension and have it act in the same manner. Ready command sent to all players that layers on top of all open windows and clicking ready sends a response to the DM.
Lexfire, 28.07.2022, 11:33
1 comment
7 votes Vote

Random Dice Durations For Spells & Abilties

When you cast a spell or use an ability you have to manually roll the 1d4, 1d6 ect. to set the duration of an effect. By adding the ability to code a spell 1d4rd instead of it being just a numerical value and have to roll it manually, it instead...
toastsniffer187, 26.08.2022, 08:36
0 comments
6 votes Vote

Items that add Effects when equipped

Currently, only a few magical items have any functional effect in the ruleset when equipped by a PC. Those are ones with magical bonuses stored for AC or To Hit. This change would add a list to the item window containing Effects that are applied...
smithti42, 16.11.2022, 08:45
0 comments
5 votes Vote

Add a menu function (or right click pop up menu) to the CT for CKs

Add a right click menu function to the CT for CKs to allow a CK to roll initiative to a single entry (PC,NPC).
Felrasthir, 10.04.2022, 16:08
2 comments
4 votes Vote

Add Optional Support for Tertiary Attributes

Add optional support (via Options) for Tertiary Attributes as detailed on page 286 of the 3rd Printing of the C&C Castles Keepers Guide.
sirkerry, 09.04.2022, 18:42
1 comment
3 votes Vote

Add Optional Support for Perception Attribute

Add optional support (via Options) for Perception as an attribute as detailed in the Crusader's Companion.
sirkerry, 09.04.2022, 18:46
0 comments
0 votes Vote

Roll Save Ability Tab

For example halfling fearless gives +2 bonus on all saving throws against fear. But if you click the ability on the characters ability tab is rolls a skill check not a save. Allow the hold shift to work for the abilities tab just as the main tab...
toastsniffer187, 26.08.2022, 09:14
0 comments
24 votes Vote

Support for Conditional Effects (i.e. IF and IFT)

My suggestion would be an expansion of the Effects support to incorporate the Conditional Effects. It would be beneficial for coding in the Ranger's Combat Marauder, the Dwarven Enmity or Defensive Expertise, as well as a host of magic items.
Response from the site administrator
smithti42, 02.12.2022
A preliminary version of this has been uploaded into FGU's LIVE channel. I'm holding off on announcing it or counting this as "completed" until we've created a wiki update to submit to SmiteWorks, but feel free to start using it.

There's no documentation created for it yet, but the 5e IF/IFT docs should be close enough with the following exceptions:

- IF/IFT: Align will support "neutral" in our version. Providing N or Neutral for the comparison alignment will match with any alignment with one degree of neutral.

- I've added an "Exact" key word to align, which switches to matching the alignment provided exactly. So LG = LG, TN = TN, etc.

- Not really a NEW feature but I don't think 5e documented it: Align, Align Exact, and Type all support comma separated lists for comparison. So "IFT: ALIGN EXACT (LG,CE) will trigger when the target is either lawful good or chaotic evil.

- I've added a IF/IFT: Status [health status] for triggering things via the health status FGU displays on tokens. For example, "IF: STATUS HEALTHY;" will only trigger when the character is at 100% health. Note: the key words that work change to match the current health display settings (simple vs detailed). Also, this is an add.... I didn't get rid of the preexisting IF/IFT: [Healthy/Bloodied/Wounded] ;

***** UPDATE 12/2/2022 *******
The feature is now live and pretty much as described above. As I state in the edit above, I'm keeping this item open until we've got a wiki update to submit.

Also, I have an additional effect modifier in the works. It turns out IF/IFT TYPE doesn't really solve some of the most basic bonus targeting because C&C published content doesn't store what the books call "specific type" (aka goblins, kobolds, or hill giant) in the Type field. That data generally falls in the NPC's Name field. I'm currently working on a solution to that, which won't require a ton of product updates. No promises on it's final form and function, but it's looking like an "IF/IFT NAME" modifier so far.
pralix1138, 10.04.2022, 17:30
7 comments
7 votes Vote

Support for Size Categories

I'd like to see the automated support for more size categories. Currently, the M&T 5th, the largest category I can find is "Huge" which is reflected in the NPC records in FGU. However, when placed from the CT to a grided map, the token does not...
Response from the site administrator
smithti42, 01.06.2022
Pulled the trigger on "completed". If that was a mistake, ping me on the discord at @They should call me Tim
pralix1138, 24.05.2022, 12:36
2 comments